PikPok Platformer

You're the little colored dot! Your goal is to navigate the procedural levels and get to the yellow goal post. Each time you do you'll be rewarded with a new level and sometimes a new player color!

Controls

Arrow Keys: Left/Right Movement
X Button: Jump

Game

This is a short original game by Jordan Grayson with the given prompt of "An Incredibly Addictive Game." It is inspired by the endless scrolling found in social media platforms like Tik Tok. The design, art, programming, and sound effects were made by Jordan Grayson. The music was inspired by Robby Duguay but made by Jordan Grayson. This game was created during a one week period in Pico-8. Special thanks to Xiu Mei Golden!

StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(4 total ratings)
AuthorJordanGrayson
GenreAction, Platformer
Made withPICO-8
TagsEndless, PICO-8, Procedural Generation, Short

Comments

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(+1)

i found a bug. sometimes, when i press to jump and to go to some direction (usually right) while touching a wall, i can pass through it.

love the game, the simplicity and all.

(+1)

Thanks for playing! Yeah I am working on that bug right now, hopefully I'll have it fixed soon.
I'm so glad you enjoy it though!

(1 edit) (+1)

I like it :), is map generated randomly isn't it?

Have you mind to set some lifes attemps (like idk 100 xD ) and a leaderboard  ??

great game ! ;)

(+2)

Hey, thanks! The map is generated randomly! 
A leaderboard would be really cool, but the next thing I would probably do is make some more level pieces to increase the variety in the random levels. I really appreciate the comment!

(+1)

sounds great Jordan !

Cheers !😎

(+1)

this game was a great time passer! fun and simple, I like how there are multiple ways to complete a stage and we have to figure out which one works the best! only thing I noticed is that i could go through some of the walls if we jump and move forward at the same time. anyways, great game! :D

(+1)

Thanks! Glad you found it addictive, that was the goal!

Finding different paths is definitely my favorite part of the levels as well, especially when I don't see a path because I was going for speed, and then pick up on it later.

The collision can use some work to fix some little bugs, but I wanted to spend time on levels and the generation once I got it to an acceptable baseline.

Thank you so much for playing!

(+1)

Lol, this game it appears levels randomly and with a very disorganized numbers.

Yeah, the level number is just a random number unconnected to the procedural level that is also generated separately. I included it as a nod to 'usernames' and other titles on social media posts which is the inspiration of the game.

Thanks for playing though!